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Video Pro X introduction – #7: Multicam Editing

Video Pro X introduction – #7: Multicam Editing

Because electronic devices have become so affordable in the last few years, it often happens that more than one camera is being used to film an event. This means that theater productions, concerts and family celebrations can be recorded and viewed from all sorts of angles. Multicam editing is one of the most interesting features that can be found among the wide range of functions in Video Pro X5. The program makes it easy to combine video footage from different cameras thanks to the new “multicam sources” and automatic synchronization.

But before we begin editing in Multicam Mode, we first have to check a couple of things. For example, the footage from each source should be in the same resolution. It is also important to have visual or audio cues to help with the synchronization. For this reason it is always a good idea to use a clapboard when you start recording each scene. Once the footage is “in the can” and imported into the program, the first two tracks have to be cleared out. Video Pro X reserves these tracks for the image and audio of the target video. It is also important to apply all the effects before you start with the multicam editing, otherwise they’ll have to be applied afterwards in the target track. Another important part of the preparation is the synchronization of all the objects. This is where the visual or audio cues come into play. These cues are used to set precise snap points (keyboard shortcut: Alt + Shift + P) which are then used to align all subsequent objects. A second option is to use the function “Align other audio objects with this track” [1]. To do this, the audio objects that Video Pro X will acoustically synchronize with should be selected so that the audio objects on a different track can be selected afterwards.


When everything has been prepared, Multicam Mode can be activated with the multicam button [2]. The source tracks will be determined automatically by the program. A track can also be added or removed manually by right-clicking on the track header [3]. Each source track is marked with its own color. In the source monitor these tracks are displayed as small preview windows with borders in their assigned colors. These screens provide an optimal overview and make working with realtime multicam editing easy. Simply set the playback marker at the beginning and play the project back. Now the various recordings can be viewed in the source monitor and are added to the target track when they are clicked on in the source monitor. To change the source again and create a scene change in the target track, a different source must be clicked on in the source monitor. This can be repeated as often as necessary until the desired realtime multicam editing results are achieved. When the target video is created on the two upper tracks, it might be the case that the audio is not identical at the transition points. The sound changes due to the constantly changing source cameras. The solution for this problem is to use the audio track from only one of the cameras for the entire video or to remove the audio completely and replace it with original sound from a completely different source. To use the original sound from one of the cameras, a master audio track must first be defined. To do this, the context menu of the audio track has to be opened by right-clicking on the track header. In the context menu the option “Multicam” > “Master audio track” can be selected which will set the track as the master audio track for the target track.


Related Links:
Part 1 – Interface
Part 2 – Import
Part 3 – Objects and Editing
Part 4 – Effects
Part 5 – Transitions
Part 6 – Greenscreening
Part 7 – Multicam-Editing
Part 8 – Export


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