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Video Pro X introduction – #3: Objects and Editing

Video Pro X introduction – #3: Objects and Editing

Meanwhile, you should have arrived at a point where you have to spend some time on the interface and import your desired raw materials into the Video Pro X5 project. The appropriate files are displayed as so-called objects in the arranger. In Part 3: Objects and Editing, I will show you what objects are all about and how you can edit them.

Objects are the basic components of any Video Pro X project. They are divided into five types of objects: combined object (video objects with an image and audio track), video object, image object, audio object, and title object (text created using the text editor and displayed in the project). Although there are different types of objects, generally the same procedures apply.


To work with an object, it must first be selected by left-clicking (the object thereby changes color). If you want to select multiple objects, you can individually add each object by Ctrl+left-click on the selection. For much of the material you can drag a rectangle over the selected objects with the mouse [1]. You can edit an object once it has be selected.



For example, you can use drag and drop to move selected objects to any tracks and positions. It is recommended to place audio and video objects on different tracks. By holding down the shift key, objects can be moved from one track to another without the time position being changed.


If you want to display the audio and image tracks of a combined object on separate tracks, simply right-click on the object “Audio features” > “Video/Audio on separate tracks” [2] (Keyboard shortcut: Ctrl+H). Objects can also be grouped together or, as in the case described, they can be visually separated from one another as well as set up for individual editing. Read more on this in an article from Oli’s series “Support Question of the Month“.

Copy & Edit

There are two easy ways to copy objects in the arranger. Either by pressing the key “D” once or by simultaneously pressing the Ctrl key and the left mouse button. You can avoid using the cumbersome “Copy & Paste” (Ctrl+c & Ctrl+v) or file import.

However, in most cases it will not be sufficient to string together the unedited objects. This is exactly why editing is used. When editing you can move the playback marker [3] to the selected cut position and then click on the razor blade icon [4] or “T” on the keyboard. Two individual objects are created in this way. In addition, “Remove scene beginning” (keyboard shortcut: Z) or “Remove scene ending” (keyboard shortcut: U) can be selected in the toolbar button.


Related Links:
Part 1 – Interface
Part 2 – Import
Part 3 – Objects and Editing
Part 4 – Effects
Part 5 – Transitions
Part 6 – Greenscreening
Part 7 – Multicam-Editing
Part 8 – Export


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